Hello followers, and hapless internet wanderers,
We’ve been a bit quiet recently and are sorry for that. We had a good Christmas/New Years break and are hard at work creating new content.
Hope everyone had joyous Holidays and are prepared for the new year.
Our first order of business for the year is getting the third level, “Caves” (working on a cooler name, suggestions welcome) up to scratch, finishing off the textures and implementing water!!
Don’t worry about us making painful ocarina of time like water level, Ollie can’t swim.., Though he can’t exactly drown either having no lungs and all. I think that’s vague enough.
You’ll have to wait and see how he tackles the water 😉
For the visuals in the water we’re aiming for something similar to Doublefines “The Cave”
If you haven’t played it or even heard of it, you should. It’s a really nice puzzle platformer with great art, fun puzzles and awesome narration.
Aside from that we’re also implementing the new mechanic we teased over the break.
Ollie can now throw his scythe and teleport to it at will.
The last thing we’re working on right now is updating the menu’s and getting the gallery in and working,
Here’s an example of what it may end up looking like.
We’re nearly at 500 likes on our Facebook page too, so if you haven’t gone and liked it shame on you.
Here’s to a new and hopefully successful year!
Signing off for now,