Happy December all,
In case you haven’t been paying attention, Grim Balance has been successfully Greenlit!!
The amazing news came to me first thing on the Saturday morning of PAX Australia.
The one downside of that is we ordered way too many fliers…
PAX as a whole was an exhausting but wonderful experience. Getting to meet tons of new people and seeing how much you guys like the game warms our hearts, and gives us a huge boost in momentum.
We will definitely do everything we can to be there next year as well.
MOTD media put us on their top 12 Indie Games at PAX list.
You can see all the photos of our amazing PAX weekend here
Since then we’ve been hard at work making the third level ‘the caves’ look pretty.
We’ve also recently upgraded to Unity 5 which will speed up things considerably, because of all the shiny new tools we can use.
We’ll update you with images once it’s at that pretty stage.
For now you can have some sketches of some of the cave enemies.
Something else that has been exciting, is we are currently in the process of bringing on a new programmer to help us finish Grim Balance.
We we’re surprised by the amount of interest, and think we may have found a very valuable team member.
Keep watch for more info soon.